Motion capture tool that uses depth cameras for stable and accurate tracking of waist and foot positioning.
Uses a depth camera for more stable and accurate waist and foot positioning.
Offers high-quality real-time motion capture with improved positional tracking.
Single-Camera Motion and Facial Capture for simple setups.
Motion and Facial Capture Using a Depth Camera for improved accuracy.
Full-body Motion Capture Using VR Equipment for immersive animation.
Free Webcam Facial Capture for accessible facial animation.
NVIDIA-powered camera facial capture for high-performance facial animation.
Use Live Link Face in iClone for seamless integration.
Generate Motion from Text, transforming textual instructions into motion data.
Completely free Motion VFX Software for budget-friendly production.
No pre-setup required with full support for various webcams and video files.
Runs entirely locally, allowing you to see results immediately without any waiting.
Captures facial expressions, finger movements, and full-body motions using one device at the same time.
At just 1% of the cost, delivers 80% of the performance of traditional inertial motion capture systems.
Seamlessly binds to any humanoid characters without the need for additional skeletal modifications.
Utilize Dollars MoCap’s plugins for real-time streaming to popular game engines such as: Unity, Unreal Engine, iClone6, Vtuber, MAC and other DCC software for instant animation and interactive experiences.
Certified support for VMC (Virtual Motion Capture) protocol, enabling data transfer with common VTuber software for real-time motion and facial capture.
Allows exporting of motion data in BVH format, ensuring compatibility with a wide range of animation and modeling software.
Pay once and use forever, with no restrictions on machine binding.
Dollars VIVA reads tracker information from SteamVR, performs motion solving, and sends the skeletal information in real-time to Unity or Unreal Engine.
Allows exporting motion capture data as BVH files for use in 3D software like Maya, Blender, or 3DS Max.
Works with HTC VIVE Controller, Valve Index Controller, HTC VIVE Tracker, and Tundra Tracker.
Supports various tracker configurations to fit specific user needs, such as upper body or full body motion capture.
Evaluate and compare the hardware cost efficiency of each product. MONO: ★★★ , DEEP: ★★☆ , VIVA: ★★☆ .
Evaluate and compare the environment adaptability and requirements for each product. MONO: ★★★ , DEEP: ★★★ , VIVA: ★☆☆ .
Check the capability of each product in capturing upper body motion. MONO: ★☆☆ , DEEP: ★☆☆ , VIVA: ★★★ .
Check the capability of each product in capturing lower body motion. MONO: ★★☆ , DEEP: ★★☆ , VIVA: ★★★ .
Check the capability of each product in tracking finger movements. MONO: ★★★ , DEEP: ★★★ , VIVA: ★★☆ .
Check the capability of each product in capturing facial movements. MONO: • , DEEP: • , VIVA: ×.
Evaluate which products support video files as input for motion capture. MONO: • , DEEP: • , VIVA: ×.
Dollars EGAO provides free facial capture software that works with webcams and video files. It includes full facial capture functionalities.
The software operates using a single camera setup, making it easy to use and accessible for users without complex hardware.
Leverages NVIDIA's AI technology to provide precise real-time facial expression capture for balancing price and performance.
Outputs ARKit facial expression data, with the exception of TongueOut, to meet most facial capture needs.
Takes video files or camera feeds as input for facial data processing and can stream in real-time to different software.
Streams facial expression data in real-time to software like Unity, Unreal Engine, iClone, and Vit-A-Mage, and supports streaming to Blender through third-party plugins.
Allows for video recording with the front camera for post-production reference and editing.
Enhances facial animation quality through calibration based on individual situations.
The relative level of capture quality for each product, indicated with stars. EGAO and NVIS have lower star ratings compared to LINK, which has the highest.
The type of input devices each product supports. EGAO and NVIS support webcam and video files, whereas LINK supports iPhone inputs.
Describes the platforms each product can stream to. EGAO and NVIS can stream to Unity, UE, iClone, and VAM. EGAO also uses Blender. LINK only supports iClone.
Different levels of support for ARKit expressions, with EGAO and NVIS supporting fewer expressions like TongueOut. LINK supports all ARKit expressions.
Transforms text into human motions using TZM-GPT, providing real-time motion data for various animation software.
Allows users to record motion data as a BVH file and edit in DCC software like Maya and Blender.
Integrates with other Dollars MoCap products like Dollars MONO, DEEP, VITA, and MOTS to drive motion data and visual effects.
Supports Unity MVC streaming with a default port value of 39539 to utilize motion data for visual effects.
Allows users to bring up the UI options in the software by pressing the ESC key for better accessibility.
Trial accounts require logging in every time the program starts, whereas premium accounts do not require an internet connection after a successful login.
Trial accounts experience pauses for 10 seconds every 20 seconds, while premium accounts have unlimited live streaming without interruptions.
Trial accounts have recordings pause every 20 seconds once the program starts, whereas premium accounts have unlimited recording capabilities.
Integration with Unity for seamless motion capture functionality.
Supports Unreal Engine versions 4.26 and above, offering integration for motion capturing.
SunnyView Tech specializes in the innovation and implementation of motion capture and virtual reality technologies.
The leadership team has backgrounds in esteemed organizations, leveraging years of experience in fields like AR, VR, gaming, film, and robotics.