A tool for managing and configuring Arma Reforger servers. It includes a visual config editor, live JSON preview, network configuration, game properties adjustment, security settings, and mod management.
Configure your server through an intuitive interface with organized sections and real-time preview, making it easy to set up and manage your server settings.
View your server configuration in JSON format as you make changes, with instant validation to ensure accuracy and correctness.
Set up bind addresses and ports, manage Steam query settings, and control RCON access for precise server connectivity management.
Adjust various aspects of your server's gameplay such as view distances, player limits, and performance settings to optimize the gaming experience.
Manage important security elements like server passwords, BattlEye integration, and platform restrictions to keep your server secure.
Search for and add mods with automatic platform compatibility checks, simplifying the process of enhancing your server with additional content.
Allows users to import existing server configuration files and export the generated config as JSON, facilitating easy sharing and setup.
Provides a user-friendly interface to set up network settings such as bind address and ports for both private and public connections.
Enables configuration of game settings like max players, server distance settings, and gameplay options through a tabbed interface.
Allows specification of supported platforms and mods to customize and extend gameplay options on the server.
Offers toggle options to enable Application and Remote Console functionalities for server management.
Allows users to validate their Arma Reforger server configuration by pasting their config.json file into the input area to ensure it meets critical requirements.
Provides functionality to import and export server configuration files, facilitating easy editing and validation of server settings.
Displays the results of the configuration validation process and critical requirements that need to be met, such as network view distance and platform support.